Afer abit of delay, here's the poll for the Client Background competition.
You can vote on 3 different beackgrounds, the top 3 will win.
The poll will run for 1 week, after which I will announce the winners and contact them to reward them the prize.
We'll then see if the new background is good enough to replace the old one.
The top 3 will always win the prize even if the background isn't used.
Thanks in advance to all the contestants and may the best background win!
If it happens to be that I misse...
It appears that the frequency of the recent mass disconnects has severely dropped. We're still digging through the code to find the cause, examining every possibility and adding more debug information so we can pinpoint the location of the problem and get rid of the bug. Several possibilities have already been eliminated and we are fairly certain that the issues happen completely at random.
There appears to be no foul play involved whatsoever and for all we know, it could just be one player d...
I'm currently working out the last details and fixing the latest bugs in the new minigame which is about to be released soon. An early version has already been released on the test server, but it still contains several bugs which I'm still working on right now. Sadly, this means it won't be released today yet, but know that we're doing everything we can do release a bug-free, enjoyable and rewarding new minigame.
However, I still have several unanswered questions in regards to the minigame. Qu...
I'm currently still working out the bugs and adding a few features to Castle Wars and I'm hoping to release its final version on the real server on 13 September. However, keep in mind this is a goal date and nothing is certain yet - it may get delayed. Still, I'll do what I can
In further news, it appears the mass disconnects are occurring again every now and then. We're hoping to gather more data and figure out what causes them. It's nearly impossible to figure out its source and it may take...
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