Construction development
- Uk badboy
- Known Venturer
- Posts: 182
- Joined: Wed Apr 10, 2013 8:41 pm
Re: Construction development
thats nice mike well done but when is summoning coming out summoning is well better
- Systex
- Premium Donator
- Posts: 517
- Joined: Tue Apr 09, 2013 2:53 am
- Location: Venezuela
- Contact:
Re: Construction development
Cant wait until this skill is out! i love it!
- Dacat1
- Premium Donator
- Posts: 148
- Joined: Sat Apr 13, 2013 10:24 pm
Re: Construction development
nah, much more fun having construction, + no other rsps has itUk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better
- Ain
- Unstoppable
- Posts: 6256
- Joined: Thu Apr 11, 2013 12:56 am
Re: Construction development
That't totally not true. But.Dacat1 wrote:nah, much more fun having construction, + no other rsps has itUk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better
Nice update Mike!
- Dacat1
- Premium Donator
- Posts: 148
- Joined: Sat Apr 13, 2013 10:24 pm
Re: Construction development
other rsps have it, but its buggy as hell
- Samtompkins
- Premium Donator
- Posts: 31
- Joined: Tue May 07, 2013 1:03 am
- Location: Unites states
Re: Construction development
Sounds awsome!
- Loony
- Known Venturer
- Posts: 153
- Joined: Sat May 11, 2013 12:53 pm
- Location: Cantaloupe Island
Re: Construction development
This is really cool that Mike has been putting out fixes as well as updating and developing new content, nice job!
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Re: Construction development
Not everyone agrees on that. At least most people agree construction is nice to have - and those that don't agree with it, well then they just don't have to do it.Uk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better
Summoning however will change the very way pVm works and maybe also pVp (if we were to allow familiars in pVp events or the wilderness). Furthermore, most people agree our monsters are already too easy to kill as it is and summoning will make them even easier to kill. So we'd need to make most of our monsters a tad tougher as well.
Then there's also the issue of big familiars filling up crowded areas etc. etc... too many things need to be figured out yet before I can continue working on summoning. As for construction, everything is there, we know how we want it, all I need to do is code it.
- Pls senpai
- Premium Donator
- Posts: 6119
- Joined: Wed Apr 10, 2013 9:03 pm
- Location: Fort Wayne, Indiana
Re: Construction development
Mike wrote:Not everyone agrees on that. At least most people agree construction is nice to have - and those that don't agree with it, well then they just don't have to do it.Uk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better
Summoning however will change the very way pVm works and maybe also pVp (if we were to allow familiars in pVp events or the wilderness). Furthermore, most people agree our monsters are already too easy to kill as it is and summoning will make them even easier to kill. So we'd need to make most of our monsters a tad tougher as well.
Then there's also the issue of big familiars filling up crowded areas etc. etc... too many things need to be figured out yet before I can continue working on summoning. As for construction, everything is there, we know how we want it, all I need to do is code it.
Increase the HP/Def/STR bonuses of the Bosses to account for the Familiars.
I'd actually enjoy a challenge with PkHonor for ones. .-.
-
- Wise One
- Posts: 957
- Joined: Wed Apr 10, 2013 8:37 pm
Re: Construction development
I have to say. This is the update i'm looking forward to the most. I'm just going to sit in my house and perfect it and have a bunch of parties at it XD