Re: Lizardman Shaman upcoming - testing needed
Posted: Sun Mar 24, 2019 11:17 am
I agree the drop tables of the last several bosses excluding the uniques seem almost the same. Id like to see different skilling supplies along with alchs (stated above)Respire1337 wrote:Some observations :
- Why do Shamans drop so many herbs? Seem rather pointless to drop 9 different herbs ( avantoe, lantadyme, kwuarm, ranarr, snapdragon, dwarf weeds, toadflax, cadantine, torstol). In OSRS they only drop kwuarm, dwarf weed, lantadyme and cadantine.
- Why no Xeric's talisman , xerician fabric and lizardman fangs? The talisman is super useful to teleport around Zeah ( our future Zeah better said ) and the xerician fabric is just gonna be a cheaper alternative for crafting.
- Why there are there 3 entries for the rune warhammer drop?
- WE NEED SOME ALCHABLES, not too expensive, but we need them. You can make really good money at Shamans in OSRS even if you don't get the dragon warhammer drop. But here? You're just gonna end up having the same herbs, some coal and some iron. We could add some mystics staves to the drop table, increase the prices to like 8-9m (just so it won't be a red text) and have them as a common drop. Could also increase the price for the lava mystic staff from Cerberus.
Things like:
Gold Bars and Leaves
D'hide Leather (probably better option for future Vorkath)
Maple, Teak and Oak Planks
Noted Gems
Pre Potted tree saplings (Potting them is annoying)
Feathers
Grenwall Spikes
Karambwans or Karambwanji (No one fishes for these)
Dragon arrows and Darts (or tips)
I'm not saying that all of these things should be on the Shaman's drop table but it would help diversify bosses making you think about what supplies you may need rather than just the uniques. With the release of so much new pvm content I think we need to have a discussion on how to flush out our skills aswell. With a broader way to train skills opens up new opportunities and items that we'll need to collect in order to train them, giving players a reason to kill a certain boss even after already obtaining its uniques.