Does this include veng, recoil, deflect, poison, venom damage? I think there are a few other weird types of damage that dont behave normally.Raj wrote: Wed Sep 21, 2022 4:47 pm For a time to register, there's a requirement that the player completing the kill does 95% or more of the damage to the NPC.
21 September Updates: Boss and minigame timers
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Re: 21 September Updates: Boss and minigame timers
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Re: 21 September Updates: Boss and minigame timers
At the minimum it includes veng and recoil. It'd be good to know if there's any others which come to mind so I can make sure they're properly tracked.Iron adam wrote: Thu Sep 22, 2022 1:42 amDoes this include veng, recoil, deflect, poison, venom damage? I think there are a few other weird types of damage that dont behave normally.Raj wrote: Wed Sep 21, 2022 4:47 pm For a time to register, there's a requirement that the player completing the kill does 95% or more of the damage to the NPC.
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Re: 21 September Updates: Boss and minigame timers
deflect, poison, venom, dragonfireRaj wrote: Thu Sep 22, 2022 9:55 amAt the minimum it includes veng and recoil. It'd be good to know if there's any others which come to mind so I can make sure they're properly tracked.Iron adam wrote: Thu Sep 22, 2022 1:42 amDoes this include veng, recoil, deflect, poison, venom damage? I think there are a few other weird types of damage that dont behave normally.Raj wrote: Wed Sep 21, 2022 4:47 pm For a time to register, there's a requirement that the player completing the kill does 95% or more of the damage to the NPC.

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Re: 21 September Updates: Boss and minigame timers
yeah dragonfire from shields and bolts, korasiFungamer wrote: Thu Sep 22, 2022 7:31 pmdeflect, poison, venom, dragonfireRaj wrote: Thu Sep 22, 2022 9:55 amAt the minimum it includes veng and recoil. It'd be good to know if there's any others which come to mind so I can make sure they're properly tracked.Iron adam wrote: Thu Sep 22, 2022 1:42 am
Does this include veng, recoil, deflect, poison, venom damage? I think there are a few other weird types of damage that dont behave normally.
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Re: 21 September Updates: Boss and minigame timers
huh, any reason why korasi would act differently?

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Re: 21 September Updates: Boss and minigame timers
What about disease? Don't think it actually works correctly anyway, Morrigans javelins special is how you get the damage

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Re: 21 September Updates: Boss and minigame timers
I can't find any evidence that's implemented tbhAzu rite wrote: Fri Sep 23, 2022 11:55 am What about disease? Don't think it actually works correctly anyway, Morrigans javelins special is how you get the damage
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Re: 21 September Updates: Boss and minigame timers
These are just all things I know hit through perfect necklace. Not sure how they work exactly