Re: Combat Achievements - Second Beta
Posted: Wed Oct 04, 2023 4:43 pm
there is a cap on the number of pkps you can get when dying with chaotics/void etc. at 21,474,836
please fix to 2,147,483,647
please fix to 2,147,483,647
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Iron adam wrote: Wed Oct 04, 2023 4:43 pm there is a cap on the number of pkps you can get when dying with chaotics/void etc. at 21,474,836
please fix to 2,147,483,647
An entire tier is a lot though, adding extra small rewards makes it a more enjoyable process. Sort of like a list of tasks to completeFe nis wrote: Wed Oct 04, 2023 10:35 amyou get rewarded for completing a tier, rewards for each individual achievement seem utterly unnecessaryYou i m wrote: Wed Oct 04, 2023 3:50 am Looks great.
I would like to suggest a small reward for each task tailored to their difficulty. So like the easy barrows one maybe 100m coins + 100 pkp or something like that. will be very beneficial towards new players
I've put some thought into this. For the Inferno portion, I will add a reward which provides the pet skip boost (I'm not sure of the details of how that works or what it is) for the previous achievement tier. So once you're on that tier, you will be able to use that boost to complete the speed task. Alternatively, you can just get the pet and have the boost the old fashioned way if you're not doing combat achievements.Silliekill wrote: Tue Oct 03, 2023 9:42 pm Haven’t had the time to test yet myself, which I’ll certainly do, but I do have 1 concern about the zuk and inferno speed times. The inferno one be locked behind the pet which will let you skip additional waves, not sure if that’s wanted or not. The quickest Zuk time I managed to ever get was not a sub 2 and that was with bis gear and flicking Jad while skipping healers so I reckon 2 mins might be a bit too high.
I think we should use Church as the Benchmark….Raj wrote: Wed Oct 04, 2023 9:07 pm For the Zuk portion, I'll see if I can ask our OP dev to do some test kills and report back. If you guys can keep up with him then gz on doing the task I guess.
I support. Or hunkofmanElon musky wrote: Wed Oct 04, 2023 9:32 pmI think we should use Church as the Benchmark….Raj wrote: Wed Oct 04, 2023 9:07 pm For the Zuk portion, I'll see if I can ask our OP dev to do some test kills and report back. If you guys can keep up with him then gz on doing the task I guess.
sadly that wouldn't even class as an achievement at that pointElon musky wrote: Wed Oct 04, 2023 9:32 pmI think we should use Church as the Benchmark….Raj wrote: Wed Oct 04, 2023 9:07 pm For the Zuk portion, I'll see if I can ask our OP dev to do some test kills and report back. If you guys can keep up with him then gz on doing the task I guess.
Or… add Zuk as a slayer taskRaj wrote: Wed Oct 04, 2023 9:07 pmI've put some thought into this. For the Inferno portion, I will add a reward which provides the pet skip boost (I'm not sure of the details of how that works or what it is) for the previous achievement tier. So once you're on that tier, you will be able to use that boost to complete the speed task. Alternatively, you can just get the pet and have the boost the old fashioned way if you're not doing combat achievements.Silliekill wrote: Tue Oct 03, 2023 9:42 pm Haven’t had the time to test yet myself, which I’ll certainly do, but I do have 1 concern about the zuk and inferno speed times. The inferno one be locked behind the pet which will let you skip additional waves, not sure if that’s wanted or not. The quickest Zuk time I managed to ever get was not a sub 2 and that was with bis gear and flicking Jad while skipping healers so I reckon 2 mins might be a bit too high.
For the Zuk portion, I'll see if I can ask our OP dev to do some test kills and report back. If you guys can keep up with him then gz on doing the task I guess.
100% agree, there should be small pkp or coin rewards for each task, scaling with the tier. It doesn't have to be a lot, but in other servers with achievement systems this seems to be the standard. It would definitely make you feel more accomplished during the grind, and give you more incentive to keep going.You i m wrote: Wed Oct 04, 2023 7:53 pmAn entire tier is a lot though, adding extra small rewards makes it a more enjoyable process. Sort of like a list of tasks to completeFe nis wrote: Wed Oct 04, 2023 10:35 amyou get rewarded for completing a tier, rewards for each individual achievement seem utterly unnecessaryYou i m wrote: Wed Oct 04, 2023 3:50 am Looks great.
I would like to suggest a small reward for each task tailored to their difficulty. So like the easy barrows one maybe 100m coins + 100 pkp or something like that. will be very beneficial towards new players