NPC droptable revamp - kill logs required

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Nerds123
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Re: NPC droptable revamp - kill logs required

Post by Nerds123 » Sun Apr 23, 2017 9:39 am

Mr etho wrote: Item Removals: Remove all helmets (archer, farseer, berserker helm) Wizard boots, Seercull and magic comp.
I would say remove the helms and in put them in a dedicated PK shop? also Seercull and Magic comp are totally useless. Wizard boots are like a cheaper version of infinity, I'd keep them as a drop.
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Fungamer
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Re: NPC droptable revamp - kill logs required

Post by Fungamer » Sun Apr 23, 2017 2:31 pm

Nerds123 wrote:
Mr etho wrote: Item Removals: Remove all helmets (archer, farseer, berserker helm) Wizard boots, Seercull and magic comp.
I would say remove the helms and in put them in a dedicated PK shop? also Seercull and Magic comp are totally useless. Wizard boots are like a cheaper version of infinity, I'd keep them as a drop.
I'd rather keep them as a drop. I like the droptable to be large so you have the sense you always get something (different). Would also be nice to collect and ironmen might have a use for them too
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Wite people
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Re: NPC droptable revamp - kill logs required

Post by Wite people » Tue May 30, 2017 10:01 pm

NPC: Wildywyrm
Killed: 6 in 30 minutes (on task)
Location: Skele pit > 2 Drags walking about > These fish cannot be healthy > These are used to travel quickly (35 obby) > This must of been villiage once > Undead walking against the dead
Players: Myself
Gear: Torso, DDef, Chaos whip, DDS spec, dboots, Pring, Slayer helm, Fury, Bandos Tasset, Max Cape, Curses (praying Soulsplit and Turmoil), Lucky WW Pet.
Used: 22 Brews, 1 Home Tab, 2 ovls, 2 Super Pray Pots

Only got 1 elite and 50 ddarts so kinda gey
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Cozeruk
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Re: NPC droptable revamp - kill logs required

Post by Cozeruk » Mon Jun 05, 2017 4:54 am

When someone says 1 elite in 6 ww kinda gei, and im dry 60 ww and 60 ele for elite... smh
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Cadwalada
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Re: NPC droptable revamp - kill logs required

Post by Cadwalada » Wed Jun 07, 2017 9:34 pm

Cozeruk wrote:When someone says 1 elite in 6 ww kinda gei, and im dry 60 ww and 60 ele for elite... smh
Pretty certain it is 1 in 10 for WW so you're getting hella unlucky
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Troll n roll
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Re: NPC droptable revamp - kill logs required

Post by Troll n roll » Thu Jun 08, 2017 10:53 am

Cadwalada wrote:
Cozeruk wrote:When someone says 1 elite in 6 ww kinda gei, and im dry 60 ww and 60 ele for elite... smh
Pretty certain it is 1 in 10 for WW so you're getting hella unlucky
Mike definitely nerfed those rates since he announced 1:10.
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Adam the lion wrote:If you are making super pots for profit on an rsps, you really need to re-evaluate your life.

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Iron adam
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Re: NPC droptable revamp - kill logs required

Post by Iron adam » Sat Aug 12, 2017 2:20 am

NPC: Glacor
Killed: 12 in 30 minutes
Players: 1
Gear:
Spoiler: show
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Used: 6 ovl doses, 9 super prayer doses, 13 vengeance casts

NPC: Barrows Chests
Killed: 14 in 30 minutes
Players: 1
Gear:
Spoiler: show
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Used: 6 ovl doses

Kaymahn1
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Re: NPC droptable revamp - kill logs required

Post by Kaymahn1 » Sat Aug 12, 2017 6:09 pm

NPC: Zulrah (using just range)
Killed: 33 kills in 70minutes
Players: 1
Gear: Tanzanite helm, amulet of ranging, pernix body, pernix chaps, glaiven boots, armadyl crossbow, divine, chaos comp cape, brawlers, recoil ring, ruby bolts + Dragon bolts
Used: 3ovl + 2 doses, 12 super prayer pots, 34 brews, 8 recoil rings, 221 ruby bolts and 171 dragon bolts.

NPC: Zulrah (using range + magic)
Killed: 23 kills in 41 minutes
Players: 1
Gear: Tanzanite helm, amulet of ranging, pernix body, pernix chaps, glaiven boots, armadyl crossbow, divine, chaos comp cape, brawlers, recoil ring, ruby bolts + Dragon bolts --- Virtus top, virtus bottom, toxic trident, ragefire boots and occult necklace
Used: 2 ovl + 1 dose, 8 super prayer, 24 brew, 6 recoil rings, 9 ruby bolts, 79 dragon bolts and 446 trident charges.

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Daevien
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Re: NPC droptable revamp - kill logs required

Post by Daevien » Mon Sep 18, 2017 9:12 am

NPC: Nomad (::skilling)
Killed: 50 in 70 minutes
Players: 1
Gear: Chaos tent, Enchanted Comp cape (souls), Slayer brawlers, Torva full helm, Torva plate, Torva legs, Salve amulet, Divine spirit shield, Steadfast boots, Berserker ring(i)
Used: 4 overloads, 22 super prayers, 80 brews

Loot from 50 kills
Spoiler: show
2 dragon full helms
1 dragon skirt
20 mahogany planks
70 raw rocktails
100 raw sharks
500 gold ore
5400 blood runes
2600 death runes
2600 chaos runes
4200 fire runes
120 rune knives
9.9M coins
Loot from 156 keys (::skilling)
Spoiler: show
421 pkp
1045m coins
1k gold leaf
1360 marble blocks
1880 mahog planks
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Stoikva
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Re: NPC droptable revamp - kill logs required

Post by Stoikva » Sun Jan 07, 2018 7:40 pm

i am going to be making a better table for the equipment table that lets me order by highest to lowest for each stat type. so the code I'll be using will be easily adapted for the drop table. to do this accurately we will need as much data from people about how many kills/hour, a simple way would be to calculate the hp and respawn time but I'd rather go with actual data on what people acheive. second we'll need to do a quick price checks on the items, some do not sell on the ge well and are mostly high alched. once this is done the actual maths for calculating it would be easy
Your eyes drawn to irregularities and then the video

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