Re: 11 November Updates: QoL and bugfixes
Posted: Sat Nov 12, 2022 1:00 am
antonio loves this update soo sooooo much
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Yea and before anyone goes "WhAt iF Ur <4000" just make it 0 too, so what if you didn't lose the same as someone with 4001 charges.Attack like wrote: ↑Sat Nov 12, 2022 5:08 am dying should remove 4000 charges from nex sets rather then removing all charges imo... only remove all when its a pvp death
could we mabye do change that its comes untrabel when its charged so i dont have to like waste 3k charges for 1 slayer taskRaj wrote: ↑Sun Nov 13, 2022 3:40 pm Honors can just spawn in the old items, which are still implemented. They’ll be replaced on a relog but whatever, if that’s troublesome then like, use the new Nex items and fully charge them. Any honor saying “all my deaths are safe and I can spawn literally anything but having to charge my Nex item every 33.3 hours of combat is too much” is tweaking
On charges being fully lost, post a poll if you guys want. The rationale was as I mentioned. Further, if repair kits are to be dropped on the ground on death, you’ll need to either
a. Go unnote them and charge your Nex gear (if they’re dropped noted).
b. Find a way to fit your (up to 10) repair kits in your inventory when you die, and then go charge your Nex gear (if they’re dropped unnoted)
c. If they’re left in the item, you’re dropping charged items on the ground, paving the way for bugs like this one. It’s critical that charged items can’t leave the account without being uncharged.
Also, I think the number of unsafe deaths where people are risking Nex gear is being overestimated heavily. Torva has a guide price of 30B or so. There’s literally like 2 PvM items which could be risked over it, and you’re never wearing one of them along with torva outside of safe contexts like raids. And if you die wearing the best offensive and defensive gear in the game, it stands to reason there should be a substantial cost to that, otherwise Nex gear is just meta spam gear, as it has always been. Like I had mentioned, alternative gear is comparable in every case. There’s no need to use Nex gear if you think you will die in an unsafe way.
It is untradeable when it's chargedUim killerb wrote: ↑Sun Nov 13, 2022 5:13 pm could we mabye do change that its comes untrabel when its charged so i dont have to like waste 3k charges for 1 slayer task
It's something that should have been considered. Keep in mind this is 9 pieces of armor, for most it'll be 30 clicks to fully charge 1 piece (right click -> use -> armor stand, 10 times) to get to the magical 33.3 hours. That's 270 clicks if you wanna max out the sets to forget about them for a while. Repairing is tedious and honors deserve at least some QoL like not needing to repair it. It's a stupid thing for a honor to think about. "You got your honor status that you paid ~$100(?) or 50b for and did the command for max stats bro? Ah well, better click the repair stand a bunch of times before you can ::copy me and have fun pvming."Raj wrote: ↑Sun Nov 13, 2022 3:40 pm Honors can just spawn in the old items, which are still implemented. They’ll be replaced on a relog but whatever, if that’s troublesome then like, use the new Nex items and fully charge them. Any honor saying “all my deaths are safe and I can spawn literally anything but having to charge my Nex item every 33.3 hours of combat is too much” is tweaking
It was considered, it wasn't worth the complexity. Keep in mind we do our development essentially on honor accounts. They pay to be able to spawn items (and their other perks), not have unique game systems implemented and attempted to be meshed into the normal system. It takes literally 5 minutes to charge all 10 Nex items, starting with an empty POH, 99 cons, and spawn rights, good for 33.3 hours each.Fungamer wrote: ↑Sun Nov 13, 2022 6:40 pm It's something that should have been considered. Keep in mind this is 9 pieces of armor, for most it'll be 30 clicks to fully charge 1 piece (right click -> use -> armor stand, 10 times) to get to the magical 33.3 hours. That's 270 clicks if you wanna max out the sets to forget about them for a while. Repairing is tedious and honors deserve at least some QoL like not needing to repair it. It's a stupid thing for a honor to think about. "You got your honor status that you paid ~$100(?) or 50b for and did the command for max stats bro? Ah well, better click the repair stand a bunch of times before you can ::copy me and have fun pvming."
yes but i cant put it in lootbag, so if i go do x amout of melee i put 1 kit =4k charges and then i get rang task ill have to uncharged to put in and lose 3k charge everytime to do that its not really viabel in anyway for uims. i dont mind the system put make it abel to store in lootbag or somethingRaj wrote: ↑Sun Nov 13, 2022 5:18 pmIt is untradeable when it's chargedUim killerb wrote: ↑Sun Nov 13, 2022 5:13 pm could we mabye do change that its comes untrabel when its charged so i dont have to like waste 3k charges for 1 slayer task
Untradeables can't go in the looting bag, and charged items can't be tradeable. Those two things can't change. And even if they did go in your looting bag, you would still be risking the 3k charges when you die. Which is consistent with the idea that if you want to have the benefits of using Nex items, you need to charge them. If you don't want to pay the cost of using Nex items, don't use them.Uim killerb wrote: ↑Sun Nov 13, 2022 7:13 pm yes but i cant put it in lootbag, so if i go do x amout of melee i put 1 kit =4k charges and then i get rang task ill have to uncharged to put in and lose 3k charge everytime to do that its not really viabel in anyway for uims. i dont mind the system put make it abel to store in lootbag or something