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30 October 2016
Posted: Sat Nov 05, 2016 9:47 pm
by Mike
> Whenever you receive a random event, you will now get a colored message in your chatbox to warn you of the event, incase you miss it or have a bank/shop/GE/... interface open.
> Random event NPC's are now left-clickable again. This bug was actually an unintentional side effect of an earlier update where picking up a familiar became a right-click option.
> You can now use the 'Escape' button to close any open interface. This applies to the following:
- Bank, Shop, Grand Exchange, Items on Death, CW catapult, basically anything with an 'X' button
- NPC dialogues and menus, input prompt for numbers and in-game PM's, basically anything that overlays your chatbox
If none of these interfaces are open, you're brought to the logout tab instead.
> You can now use the spacebar to continue a conversation with an NPC
> You can now use the numbers 1 - 5 on your keyboard to choose an option when presented with 2, 3, 4 or 5 different options in your chatbox.
> Fixed a bug where events wouldn't get any announcements
5 November 2016
Posted: Sat Nov 05, 2016 9:59 pm
by Mike
> Fixed a bug where Ironman Mode players could use the Kalphite Queen teleport without runes and in deep wilderness
> Fixed a bug where Protect From Magic/Deflect Magic prayer would not reduce the teleblock timer by half.
> Titan rewards are now automatically handed out at the end of each Titan event (rather than having to be handed out manually)
> You can now have Death at Edgeville reanimate your undead chicken (from the quest). Keep in mind you need to have fully completed the quest before you can do this.
19 November 2016
Posted: Sun Nov 20, 2016 3:57 am
by Mike
> Frost Dragons in a Player-Owned House are now unaggressive. This will prevent them from PJ'ing players, as it were. The ones in the deep wilderness are still aggressive, of course.
> Fixed pizza making! You can now make meat pizza's, anchovy pizza's and pineapple pizza's! People who hate pineapple on pizza can suck it, because with 14 health per bite - and 2 bites - it's technically the highest-healing food in the game.
> Fixed a bug with the Sandwich lady which would give multiple sandwiches if you spamclick it
> Fixed a bug with the Death random event, where you would get teleported to the workshop while in an unrelated dialogue (such as the hunter teleport dialog)
30 December 2016 - Fullscreen - Biggest update to date
Posted: Sun Jan 01, 2017 2:34 am
by Mike
Major improvements
> Fullscreen and resizable modes with support for multi-monitor setups!
> Perfect pathing and following for the first time in 7 years! No more improper following, getting stuck while following or walking in the wrong direction!
> Improved hit delays on melee, ranged and magic attacks - go brid and one-tick some poor fellas.
> The complete OSRS world as it was on September 2016! This also means we now have the ability to add all OSRS items and NPC's, such as Zulrah, Callisto, Vet'ion, Venenatis, the Crazy Archeologist, Lava dragons and many more!
New features
> You can now use the 'Print Screen' button on your keyboard to take an in-game screenshot, which gets saved in your screenshot folder (as an alternative to the ::screenshot or ::ss commands). This is often shortened to 'Prt Scr'.
> You can now have one clue scroll of each tier (easy, medium, hard and elite)!
> Your progress within the Zombie minigame is now saved on logout or server restart and can be resumed when you log in (similar to the fight caves)
> Zombie minigame rewards have been greatly buffed:
- Campaign mode (12 waves) yields 120 PkHonor Points and 60M coins if you win. If you lose, you get (wave * 6) PkHonor Points and (wave * 3M) coins.
- Survival mode (20 waves) yields 200 PkHonor Points and 100M coins if you win. If you lose, you get (wave * 6) PkHonor Points and (wave * 3M) coins.
- Deathmatch mode (30 waves) yields 350 PkHonor Points and 175M coins if you win. If you lose, you get (wave * 8) PkHonor Points and (wave * 4M) coins.
- Endless mode yields (wave * 8) PkHonor Points and (wave * 4M) coins when it's over.
> Autocast any spell without staff by right-clicking the spell in your spellbook
> Change the destination of your Home Teletabs by right-clicking it and choosing 'Toggle destination'
> Most hunter XP rates on most creatures have been buffed, along with the catch rates on implings
> Capitalize Any Word, In Public Chat As Well As Private Messages And Yell
> There is now a 'special attack' button near the minimap, showing your special energy. Clicking the orb will cause you to perform a special attack.
> New combat interfaces with combat style & XP information on mouse hover
> The butler is no longer afraid of coming into the dungeon!
> You can now retrieve an (untradeable) magic stone when removing a magic chest or demonic throne from your Player-Owned House
> Improved combat style handling when switching weapons
> Salamanders now work properly with the right styles
> 100M and 1B tickets are now preserved within the Grand Exchange, so you will no longer end up with needless stacks of coins (although all 1B tickets are automatically converted to 100M tickets when withdrawing cash)
> Adjust the brightness of your client
> You can now be in the Pkhonor clan channel and any other cc at the same time. Use \ (backslash) to talk in the PkHonor clan channel, / (forward slash) to talk in your regular cc.
> There is now background fog (actually just a different background color rather than black), can be toggled through Display settings
> Most doors, gates and double doors in the world now work properly
> Use any combination of coins, 100M tickets and 1B tickets for most in-game expenses (such as shop purchases, unlocking trade rights, etc.)
> 'Make X' while smithing silver or gold
> 'Offer X' and 'Withdraw X' in both trade and duel
> Fixed a bug where damage you dealt to the first form of the Kalphite Queen didn't count towards getting a drop
> There is now a 'House Options' button in the settings panel, allowing you to change PoH settings or teleport to your own or someone else's house
> Added public chat effects (such as red:text, wave:text, wave2:text etc., see the OSRS wiki for all effects). You can disable this in your settings.
> Toggle roofs on or off
> Toggle data orbs near the minimap on or off (in fullscreen or resizable mode)
> Transparent chat box or side panel (through Display options, in fullscreen or resizable mode)
> Choose between oldschool- or modern-style side panel (in fullscreen or resizable mode)
> Show/hide your chatbox or side panel (in fullscreen or resizable mode)
> You can now note/unnote any items by 'using' them on a bank booth or banker
> Ultimate Ironman Mode players can use the refund box to store pets & cash (but nothing else)
Minor improvements and bugfixes
> You now get a chat notification whenever an NPC drops an item worth 1M or more. When over 10M, the notification is colored blue (so disabling game messages will only show notifications for NPC drops worth 10M+)
> Player-owned houses no longer have glitched or jagged roofs or second floors
> Some objects in player-owned houses (large orrery, oak tree & yew tree) no longer glitch through objects and floors
> Steadfast, Ragefire and Glaiven boots have received a visual make-over
> Pernix Cowl, Morrigan's Coif and Zuriel's hood have received a make-over
> All Battle-mage, Vanguard, Trickster and Ancient Ceremonial boots and gloves have received a make-over (so they no longer cause glitched animations)
> Fixed a visual bug with any modern RS legs or robe legs where your boots would show through your legs (this was the case with 3rd Age Druidic Robe Legs, Pernix Chaps, Ancient Ceremonial Robe Legs and some others)
> Ironman Mode players and Ultimate Ironman Mode players now get a suit of special iron armour on first login. Players who created an Ironman Mode account before the update can purchase this in the supplies store
> Fixed a bug where banks with 790 or more items would cause the last few items to not be displayed
> Implings have been moved to Puro-Puro
> There is now an Undead Max Hit Dummy at Edgeville (the regular Max Hit Dummies no longer count as undead)
> Custom objects (such as the Varrock bank booths or Edgeville Fountain) are now instantly loaded
> Fixed a glitch where the account pin interface would get closed in some special cases (preventing you from doing anything until you relog)
> You can now use 'Check steps' on any clue scroll to see how many steps you've completed
> You can now use 'Check' on an enchanted slayer gem, which will give a message in your chatbox showing how many kills are left on your task
> Fixed the rune & level requirements on several Lunar spells
> Clan names no longer have to be unique
> Fixed the graphical effect on Granite Maul special attacks
> Anvils are now left-clickable. The server will automatically determine what type of bar to smith, depending on the bars you have in your inventory
> There is now working furnace at Edgeville
> There are some new rune rocks near the Frost Dragons near the deep wilderness agility course
> Several small visual improvements have been made at the 3 agility courses
> New improved interface to choose your account type when you create a new account
> The algorithm for determining which coins or tickets to take from your inventory (when spending money through a shop, the GE, ...) has been improved
> Slightly improved balloon popping in the Drop Party room: instead of instantly popping a balloon, you will now perform the 'stomp' animation, then after a random delay of 0.6s - 0.9s, you'll pop the balloon. This makes drop parties slightly more fair towards players with a high ping.
> When changing your appearance at the make-over mage, your current appearance will be shown instead of the 'default' (typical bald) male character. Same for when making a new account.
> Fixed a bug where your character would only show a head (and nothing else) if you don't complete your character creation the first time you log in
> Throne room benches can now be walked towards
> I bet the Make-Over Mage touches himself at night (herself? Apache helicopter?)
.. and dozens of other improvements and bugfixes not even listed here, many of which are technical in nature, but all of which contribute to a better and more enjoyable gameplay!
9 January 2017
Posted: Tue Jan 10, 2017 1:28 am
by Mike
> Fixed the bug that caused players to have to re-click an object inside a player-owned house or skilling center
> Fixed a bug where you couldn't shoot through open doors with ranged or magic
> Fixed a couple of noclipping glitches inside Castle Wars
> Improved how the small & large doors within Castle Wars work (and fixed some bugs related to them)
> Fixed a bug where you could go up or down Castle Wars stairs when standing diagonally to them
> A couple of extra kingly implings were added in both the skilling center and Puro-Puro
> (hopefully) fixed the bug where you couldn't attack several Revenants within the wilderness
> As of now, you will automatically start attacking someone when movement is disabled in a duel. This will prevent players from missing out on a hit if they wait too long with attacking their opponent at the start of a duel.
> Fixed a visual bug in the Grand Exchange offers when looking at your own offer(s)
> Fixed the in-game message you get when receiving a clue scroll
12 January 2017
Posted: Thu Jan 12, 2017 10:20 pm
by Mike
> Our
webclient now works again (the big update on 30 December broke it, but I've fixed it now)
> Fixed The Capitalization In Clan Chats
> Fixed the Saradomin staircase in Castle Wars (outer wall)
> Fixed the thieving doors in Castle Wars (which got bugged when you teleport away or die)
> You can now close the large doors in an enemy base again in CW
> You can now use ropes to climb battlements again
> Last but not least, the addition of
Venenatis as a wilderness boss!
Just look at that big, bad nope.
The most significant of the drops is the
Treasonous ring, which is similar to the Warrior ring, except it adds +4 stab attack & defence instead of slash. Just like the Dagannoth rings, it can be imbued with an imbue scroll to double its bonuses!
Other than that, the boss drops some decent loot (including cannonballs and onyx bolt tips) and of course there's always the chance of obtaining one of its offspring as a pet.
Oh, and you'll find it here (wilderness level 28):
13 January 2017
Posted: Sat Jan 14, 2017 2:17 am
by Mike
> The droprate on the Treasonous ring (from Venenatis) has been greatly increased
> Fixed a bug that caused special attacks to not take your Salve amulet or slayer helmet bonus into account in PvM
> Fixed the amulet of glory not working in combat
> Fixed home teletabs not working in combat when you have set your house as destination
> Fixed the bug that wouldn't allow someone to apply compost to a patch
> Fixed all currently bugged farming patches (where people get a message of a negative time until something is fully grown)
> Fixed client crashes when clicking the 'Show equipment stats' button in your equipment tab while transformed into certain NPC's.
Note: a couple of NPC's (most notably the ancient Warrior and Ancient Ranger) will appear as if very small in that overview. A very minor bug which I will get around to fixing some other time
> Fixed the Glacor in the Slayer Cave being able to noclip
> (hopefully) fixed Venenatis not being able to attack players who use range or magic from between the trees
> You will now see 'X has logged in/out' again in your friends list. We will add an option to the client later for those who want this disabled.
> Fixed auto-capitalization of words when typing a space after a dot , question mark or exclamation mark
> Fixed a bug that would cancel incoming ranged/magic hits when you climb a ladder or stairs
> As of now, you will always walk properly towards the Saradomin stairs at the outer wall in CW (an age-old bug which was apparently caused by Jagex in the past)
> Fixed a bug in our log system for staff
17 January 2017
Posted: Tue Jan 17, 2017 11:31 am
by Mike
> Fixed a bug where you'd receive a reward for the Zombie Minigame if you relog while in a game, even though you can resume it after logging back in
> Fixed a bug where players get stuck in a Dwarf Multicannon if they teleport or log in on top of it
> Fixed a bug in the Grand Exchange offers (where it would show total offers / your offers instead of your offers / total offers)
> Fixed a bug that allowed players to use LootShare when outside the room where an NPC got killed
> Ring of life no longer works if you are teleblocked
> NPC's will no longer be aggressive towards honor players, to prevent them from tanking boss NPC's
> When honor players buy items from a shop, the items will no longer disappear from the shop
1 February 2017
Posted: Fri Feb 03, 2017 8:00 pm
by Mike
> Ironman Mode players can now benefit from Castle Wars and XP Event bonuses!
> Fixed the Amulet of Glory which didn't allow you to teleport during combat (except to Edgeville)
> Fixed a coin dupe in the Grand Exchange. This dupe only happened in certain edge case scenario's and the amount duped was usually very limited, so players affected by this can keep the excess coins, unless it's an unreasonable amount (10B+), then we request you turn in a portion of the duped cash to your nearest staff member. So far we haven't found any players who have received an excessive amount of cash due to the dupe.
> The Soul Split prayer should no longer apply when you are at 0 HP
> Fixed a couple of missing account logs (related to login attempts & barrows chest drops)
6 February 2017
Posted: Mon Feb 06, 2017 11:58 pm
by Mike
> You now get the correct Farming XP when harvesting herbs (instead of 1000 XP each harvest)
> Changed how the inferno adze works when standing on top of something (like a flower, small bush patch, flax, ...). Instead of logs being added to your inventory, they will now get burned but without creating a fire underneath you.
> NPC's in a Player-Owned House dungeon will no longer get stuck between 2 rooms
> Fixed the bug that caused some of the names in your friends list to be shown in your ignore list instead
> Fixed the bug where you were able to add more than 500 friends to your friends list (but those past 500 were removed after relogging)
> Fixed a bug that causes a stack of multiple items (most notoriously potions) to disappear when leaving and re-entering a region
> Fixed a visual bug that sometimes split up a number over multiple lines when checking a shop price (Salve amulet (e) being the most notorious one)
> Removed a revenant dark beast spawn point that was inside a tree (if anyone finds other broken revenant spawns, please report them on the forums, also don't forget to use ::mypos for the coordinates)
> Fixed a bug that caused some option dialogues to misbehave (for example being teleported to a wrong area after getting a warning popup)
> Fixed the chat head when receiving a new slayer task from a slayer master
> Fixed a visual bug where 0 coins would be dropped when 100M tickets are dropped (for example when a Zaros Godsword is dropped on death)
> The black halloween mask no longer requires 10 defence to wear (please let us know if there are other cosmetic items with wrong requirements)
> You can now properly wear a Reindeer Hat again
> The door at the bottom of the Sorcerer's Tower (at the woodcutting area) can no longer be opened, thereby also preventing a glitch with the deposit box
> Fixed the Ancient D'hide Armour Set, which accidentally required an Ancient Cloak instead of Ancient Chaps to complete
> Fixed the ladder at Barrelchest for Ironman Mode players
> Improved the vertical positioning of a couple of interfaces in the fixed client (such as the Castle Wars interface)