85 Farming (unless buying herbs
Extreme Strength = Super Strength + Dwarf Weed
Extreme Magic = Magic Potion + Ground Mud Rune
Extreme Ranging = Ranging Potion + Grenwall spikes
Extreme Defence = Super Defence + Lantadyme
Provided you have all the extremes its 1B+ per hour. Extremes can be made easily provided you have the herblore and the herbs already farmed.First born wrote:[img]Note: It is heavily advised to have all the extremes set up before you start making them into Overloads as this saves a lot of time and greatly increases money per hour. (If not profits are less than 1B per hour)
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That makes it not 1b per hour...because you can't just simply buy extremes most of the time.
but when it comes time to get more extremes, you have to get them which takes time. So really this guide is more like 500m an hourPierre7115 wrote:Provided you have all the extremes its 1B+ per hour. Extremes can be made easily provided you have the herblore and the herbs already farmed.First born wrote:[img]Note: It is heavily advised to have all the extremes set up before you start making them into Overloads as this saves a lot of time and greatly increases money per hour. (If not profits are less than 1B per hour)
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That makes it not 1b per hour...because you can't just simply buy extremes most of the time.
If that because of grow times for all herbs and torts to make ovlsPls live wrote:but when it comes time to get more extremes, you have to get them which takes time. So really this guide is more like 500m an hourPierre7115 wrote:Provided you have all the extremes its 1B+ per hour. Extremes can be made easily provided you have the herblore and the herbs already farmed.First born wrote:[img]Note: It is heavily advised to have all the extremes set up before you start making them into Overloads as this saves a lot of time and greatly increases money per hour. (If not profits are less than 1B per hour)
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That makes it not 1b per hour...because you can't just simply buy extremes most of the time.