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Combat Achievements Beta

Posted: Wed Jan 25, 2023 11:36 pm
by Raj
Hello everyone,


We're looking to get some thorough testing done on the Combat Achievements. You can find the achievements list by going to your quest tab in game and clicking the "Combat Achievements" button. The rewards aren't implemented yet, and they're meant to be a secret which you can all enjoy on release.


Click here to download the JAR client (~7 MB)
Click here to download the portable client (~200 MB, Java binary and cache included)


We have copied everyone's accounts over to the test server a few hours ago. Your progression on the test server has no effect on your production account.

All accounts on test servers have elevated permissions. Feel free to spawn and use items like the 'perfect' necklace and blade of destruction and go explore the game :)

Some useful commands on the testserver:
Spoiler: show
::item <itemid> <amount> (spawn items with id itemid), or ::i as shorthand. Check our items list to get the ID's of items, or use the ::item command with (part of) an item name as argument to find ID's. For example '::item cannon' (or '::i cannon') will list all items with their ID that have 'cannon' in the name
Note that the items from OSRS that we don't have available on PkHonor yet (such as the twisted bow) don't work properly yet. So no need to report bugs related to items that can only be obtained by spawning.
::adminset (spawn really strong items)
::master (get level 99 in all skills)
::noob (set all skills to 1)
::tele <x> <y> (teleport to x y)
::xplus <x> (move x squares east)
::xmin <x> (move x squares west)
::yplus <y> (move y squares north)
::ymin <y> (move y squares south)
::spec (restore spec bar)
::food (spawn rocktails)
::pkpoints (give yourself 500 pkpoints)
::slaypoints (give yourself 500 slayer points)
::ancient (switch to the ancient spellbook)
::lunar (switch to the lunar spellbook)
::normal (switch to the regular spellbook)
::prayer (switch between regular prayerbook & ancient curses)
::pray (regain full prayer points)
::bank (bank anywhere)
::xrich (spawn max coin stack)
::strset (spawn some melee items)
::rangeset (spawn some ranger items)
::ach (to complete or reset all achievements)
::q1, ::q2 and ::q3 (to complete or reset the quests Pest Invasion, The Last Journey and Correcting History)
::showbank <name> (show the bank of the player with username name)
::copybank <name> (copy the bank of the player with username name)
::showinv <name> (show the inventory of the player with username name)
::copyinv <name> (copy the inventory of the player with username name)
Note:
You can do ::resetca to reset all your achievements, or ::resetca <id> to reset a single achievement. The IDs are listed on the interface on test servers. Logging out will reset all your achievements.



If you have suggestions or bug reports related to the changes, please post them on this thread. We are hoping to get some insight on the achievement difficulties, possibilities for more achievements to be added, rewards, etc. Feel free to offer any thoughts you have at all.


We appreciate everyone who helps with this. It will massively help streamline the development and release processes.
Thank you all for your help!

Re: Combat Achievements Beta

Posted: Wed Jan 25, 2023 11:41 pm
by The underdog
The friendslist didn't expand from 500 to 5000? :copium:

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 12:30 am
by Silliekill
The underdog wrote: Wed Jan 25, 2023 11:41 pm The friendslist didn't expand from 500 to 5000? :copium:
Please Raj! :prayge:

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 12:49 am
by Mvpranger
Yep nice very good and halal

Suggestion: achievement to complete log of monster x?

Makes it actually worth to grind logs if it helps towards the rewards of the combat achievements, i know its a rng one but some time related kills are huge rng fests aswell.

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 12:53 am
by Church
Mvpranger wrote: Thu Jan 26, 2023 12:49 am Yep nice very good and halal

Suggestion: achievement to complete log of monster x?

Makes it actually worth to grind logs if it helps towards the rewards of the combat achievements, i know its a rng one but some time related kills are huge rng fests aswell.
Combat achievements should be skill based entirely, rather than rng based.

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 1:23 am
by Silliekill
Mvpranger wrote: Thu Jan 26, 2023 12:49 am Yep nice very good and halal

Suggestion: achievement to complete log of monster x?

Makes it actually worth to grind logs if it helps towards the rewards of the combat achievements, i know its a rng one but some time related kills are huge rng fests aswell.
I don’t agree with this I think we should keep these 2 separate like it is in osrs aswell. One being rng and the other one being skill.

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 2:06 am
by Will be ok2
Didn’t try the test server but I’m hyped for combat achievements

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 2:39 am
by Edonist
What are the rewards for completing these achievements?

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 2:41 am
by Iron adam
Edonist wrote: Thu Jan 26, 2023 2:39 am What are the rewards for completing these achievements?
L2read :lol:
The rewards aren't implemented yet, and they're meant to be a secret which you can all enjoy on release.

Re: Combat Achievements Beta

Posted: Thu Jan 26, 2023 3:25 am
by Edonist
Iron adam wrote: Thu Jan 26, 2023 2:41 am
Edonist wrote: Thu Jan 26, 2023 2:39 am What are the rewards for completing these achievements?
L2read :lol:
The rewards aren't implemented yet, and they're meant to be a secret which you can all enjoy on release.
what does this say? :?