Construction development (20 August 2013)

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Sickle
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Re: Construction development (19 July 2013)

Post by Sickle » Sun Jul 21, 2013 9:12 am

Megan fox wrote: Don't think so...

It's an good idea to make dungeon Donator/Premium only.

But for house parties for example it shouldn't be only donator+ to "see" an dungeon.
True, if players without status couldn't see the dungeon in other person's house, it would be like "Donate, or you can't join this part of the party."
There is only one.

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Mike
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Re: Construction development (19 July 2013)

Post by Mike » Sun Jul 21, 2013 11:25 am

Zi wrote: True, if players without status couldn't see the dungeon in other person's house, it would be like "Donate, or you can't join this part of the party."
Indeed, that would be stupid. So no matter what restrictions I would impose on dungeons (if any), other players will always be able to visit other players' dungeons for free.

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Mike
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Re: Construction development (19 July 2013)

Post by Mike » Sun Jul 21, 2013 5:23 pm

Update: houses are now saved in the database and players have the ability to visit other players their houses (even if the other player is offline)!

Just a few more things to do, and the first version of the construction skill will be released on the test server (for everyone).
However, if the first version of construction appears to be working flawlessly on the test server, it will also be applied to the real server, but only for honors and admins until all furniture, materials etc. are added.

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Re: Construction development (19 July 2013)

Post by Rick » Sun Jul 21, 2013 5:27 pm

Even when they are offline?

I think you should remove that..

I mean.. When I'm not at home I don't want random people go in my house... Imagine stealin my laptop? Or do you have an insurance for that Mike?

Love the work :) Can't wait for it!
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Mike
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Re: Construction development (19 July 2013)

Post by Mike » Sun Jul 21, 2013 5:50 pm

Megan fox wrote:Even when they are offline?

I think you should remove that..

I mean.. When I'm not at home I don't want random people go in my house... Imagine stealin my laptop? Or do you have an insurance for that Mike?

Love the work :) Can't wait for it!
If you read the update in my first post, you would know that players can choose whether or not they allow guests to visit their house while offline.
On default, players will not be able to visit your house while offline, but you can enable this if you want to.

Also, you can choose who can enter your house (only yourself, only general+, only colonel+, etc.) and players on your ignore list will not be able to enter no matter what setting you use. I still need to fix that ignore list tho.

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Lottery dude
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Re: Construction development (19 July 2013)

Post by Lottery dude » Sun Jul 21, 2013 8:52 pm

Mike wrote:
Megan fox wrote:Even when they are offline?

I think you should remove that..

I mean.. When I'm not at home I don't want random people go in my house... Imagine stealin my laptop? Or do you have an insurance for that Mike?

Love the work :) Can't wait for it!
If you read the update in my first post, you would know that players can choose whether or not they allow guests to visit their house while offline.
On default, players will not be able to visit your house while offline, but you can enable this if you want to.

Also, you can choose who can enter your house (only yourself, only general+, only colonel+, etc.) and players on your ignore list will not be able to enter no matter what setting you use. I still need to fix that ignore list tho.
Will players be allowed into honors and Administrators houses? Can I come in your house tomorrow,Mike?
:D
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Re: Construction development (20 July 2013)

Post by Big mike » Mon Jul 22, 2013 12:12 am

Looks brilliant Mike, can't wait. Keep it up :)

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Mike
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Re: Construction development (19 July 2013)

Post by Mike » Mon Jul 22, 2013 1:27 am

Kay cee wrote: Will players be allowed into honors and Administrators houses? Can I come in your house tomorrow,Mike?
:D
Most definitely, or there would be little point in letting honors build a house. The same restrictions will count for honors and admins their houses as for anyone else their house: if you're offering bones on the altar of someone else (a player or honor), only if your house has the same altar as the altar in the house you're visiting, you'll receive bonus xp. If not, you'll receive xp based on the altar's level in your house (same for lecterns, ranges, trees etc). So construction cannot be abused by players who have an honor. Epic houses though.

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Re: Construction development (23 July 2013)

Post by Mike » Tue Jul 23, 2013 9:21 pm

23 July update: Roofs have been added and work like a charm: http://imgur.com/uKg5RGl,TqptWOr,kM1IxYm,eRm3tQ1#0

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Re: Construction development (23 July 2013)

Post by Andres » Tue Jul 23, 2013 9:23 pm

Mike wrote:23 July update: Roofs have been added and work like a charm: http://imgur.com/uKg5RGl,TqptWOr,kM1IxYm,eRm3tQ1#0
you just made me fapping.

great work :)
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