In today's update: implings have clue scrolls added to their drop tables, and roaming world implings will spawn!
Roaming world implings have been added! They can spawn throughout Gielinor, excluding the wilderness, and only in the normal world on the ground level. They will spawn somewhat randomly, but tending towards areas where players have been recently.
Additionally, implings have had clue scrolls added to their drop tables. The rates are as follows:
Baby Impling - Easy - 1/750
Young Impling - Easy - 1/500
Gourmet Impling - Easy - 1/500
Earth Impling - Easy - 1/375
Essence Impling - Easy - 1/300
Nature Impling - Medium - 1/500
Magpie Impling - Medium - 1/500
Ninja Impling - Medium - 1/375
Eclectic Impling - Medium - 1/300
Spirit Impling - Medium - 1/300
Pirate Impling - Medium - 1/300
Zombie Impling - Medium - 1/300
The clue scrolls can't be obtained from impling jars. However, you will still roll for a clue scroll when catching an impling using a butterfly net and impling jars.
Other Changes
Muted players can now use the ::private command.
An attempted fix was made for portions of item piles not appearing following deaths or teleports.
Ancient repair kits have been added to the Brimstone Chest drop table at rates of 1 in 6 for 1 kit, or 1 in 100 for 10 kits.
Nex will now drop 10 noted repair kits any time you obtain a Nex item as a drop.
On death, when a charged Nex item is dropped, a number of noted ancient repair kits will also be dropped equal to the charges you still had on the item, divided by 4000 and rounded down. This is equal to losing one (partially used) kit on death.
If you attempt to charge an uncharged item, while having charges on your account but not owning a charged variant of the item, it will now be converted for you, instead of creating an unchargeable/unusable item as it was before. This should fix any issues that a few players had with Sanguinesti staffs, toxic staffs or other Zulrah items that became unusable at some point.
Edonist wrote: Fri Nov 18, 2022 6:59 pm
Ty for the update. Does this fix cox dc's too? Or would that be coming in the next one
Should be, wasn't able to replicate a DC while still preserving the raid instance (I have but one internet connection), but relogging was fine. There's an in-game glitch thread which I'll unlock if it's still an issue, but doubt it will be.